AI Insights · Timothy · July 2025
Top 5 Vikings Games Performance on Unified Platform in Luxembourg Q2 2025
Explore the performance trends of the top Vikings games in Luxembourg during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top Vikings-themed games in Luxembourg on a unified platform showed varied trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an intriguing look into the gaming landscape.
Viking Rise from IGG.COM saw its weekly revenue peak at $412 in late May, while downloads fluctuated, reaching a high of 78 in early June. The game maintained a consistent number of active users, with figures hovering around 450, peaking at 513 in early June.
Bad North: Jotunn Edition by Raw Fury experienced modest revenue spikes, notably $65 in mid-April and $54 in late June. Download numbers remained low, peaking at 9 in mid-April, with active users consistently around 4 to 5.
Vikings Revenge from Estoty had minimal activity, with insignificant revenue and low download numbers, peaking at 6 in early April.
Cultures: Northland by Runesoft GmbH showed a quiet quarter with no revenue, and downloads peaked at 2 in early April and mid-June.
Vikings: War of Clans PvP from Plarium LLC saw a high in revenue at $686 at the start of the quarter, with a gradual decline over the months. Active users were minimal, with a slight presence in late April.
For more detailed insights and data, visit Sensor Tower, the source of this comprehensive analysis.